
Apocalipsis: A Video Game We Tried to Build in the 1990s
·411 words·2 mins
A look back at a video game project my siblings, cousins, and I worked on as teenagers in the 1990s. We dreamed, brainstormed, planned, documented, and coded Apocalipsis in C for DOS. Decades later, rediscovering the project on GitHub and getting its prototype running again brings back great memories.
